Monday, 9 February 2015

W.I.P. Stage Development: Atom Universe Fountain

Work In Progress pictures; Stage Development - Fountain

The various stages of development:

1-Wire frame: this is the phase where we build the actual geometry


2-Texturing: textures are mapped onto every surface of the geometry


3-Lighting: light sources are placed throughout the environment, to add depth and atmosphere


4-The final render, as seen in-game, with all the post processing (bloom, lens flares etc...) 

Poll Five: What Environment Next for Atom Universe?

What type of environment would you like to see next in Atom Universe? 

Take our poll: http://www.atomuniverse.net/index.php?topic=146.new#new


Thursday, 5 February 2015

200 Atom Universe Forum Members!

This is a special day, since we've reached 200 members on the Atom Universe Forums! We thought we'd reveal another minigame!

Welcome, to all our new members! Thank you for joining us and supporting Atom Universe.

The newest game we're working on is a Shooting Gallery. Here are a few W.I.P. Development pictures of the Corridor for the Shooting Gallery minigame.


Corridor - Stage 1: Wire frame: this is the phase where we build the actual geometry





Corridor - Stage 2: Texturing: textures are mapped onto every surface of the geometry

No picture at time of publish.


Corridor - Stage 3: Lighting: light sources are placed throughout the environment, to add depth and atmosphere




Corridor - Stage 4: The final render, as seen in-game, with all the post processing (bloom, lens flares, etc…)



What Are We Making Now....?



Guess what we're working on....??? 



If we make it to 200 members on the Atom Universe forums...I'll post WIP pictures of what this is!

Monday, 2 February 2015

Poll Four - What Ride/Game Would You Like to See in Atom Universe?

NEW Poll 4 - 

You've suggested rides and/or games, which would you like to see in Atom Universe? - Take the new poll, now in the Atom Universe forums! Poll 4 Atom Republic Forums 




W.I.P. Stage Develpoment - Minikart Racer Game (2)

We have one last set of W.I.P. photos for the Minikart Racer game this week. A bit of a different angle. Next week we'll have W.I.P. development pictures of a different game!



Development Stages:

Stage 1: Wire frame

This is the stage where we build the actual geometry 
(Top View)


Stage 2: Texturing

Textures are mapped onto every surface of the geometry

Stage 3: Lighting

Light sources are placed throughout the environment, to add depth and atmosphere.
*Unfortunately, we didn't get a Lighting picture of this Top View.




Stage 4: Final Render

The final render, as seen in game, with all the post processing (bloom, lens flare, etc...)





W.I.P. Stage Development - Minikart Racer Game


We decided to change it up a bit on the W.I.P. pictures. We thought you might like to see some of the minigames in their various stages of development. Over the next few weeks we will be posting these for several of the minigames in Atom Universe.

Since we've already shown you pictures of the Minikart Racer minigame, we'll start with it.



The various stages of development:


Stage 1: Wire frame 


This is the phase where we build the actual geometry


Stage 2: Texturing

Textures are mapped onto every surface of the geometry

Stage 3: Lighting 

Light sources are placed throughout the environment, to add depth and atmosphere

Stage 4: Rendering

The final rendering, as seen in-game, with all the post processing (bloom, lens flare, etc...)