Monday, 2 February 2015

W.I.P. Stage Development - Minikart Racer Game


We decided to change it up a bit on the W.I.P. pictures. We thought you might like to see some of the minigames in their various stages of development. Over the next few weeks we will be posting these for several of the minigames in Atom Universe.

Since we've already shown you pictures of the Minikart Racer minigame, we'll start with it.



The various stages of development:


Stage 1: Wire frame 


This is the phase where we build the actual geometry


Stage 2: Texturing

Textures are mapped onto every surface of the geometry

Stage 3: Lighting 

Light sources are placed throughout the environment, to add depth and atmosphere

Stage 4: Rendering

The final rendering, as seen in-game, with all the post processing (bloom, lens flare, etc...)

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