“This week I’ve been integrating The Bowling game into the Atom Universe world, our level artist Paul Rance has created this amazing space to house the Bowling Alley and our Programming and Design team have created the mechanics.
My role in this is to take what the Programming and Design team have worked on and merge it all together within the environment that Paul has created. I’ve also spent a fair amount of time improving the textures on the bowling assets so they look photorealistic and more detailed, in-line with Paul's environment and Atom Universe's high fidelity graphics."
“While merging everything together I need to match everything up, so a lot time goes into fixing collisions, replicating and scaling content so it fits nicely into the environment. I’ve had a little bit of trouble with the scene lighting, as you can imagine in a real life bowling alley there is a lot of lights. Trying to recreate this in Atom Universe mean that there is quite a bit of complex geometry to go through and this is causing some errors trying to replicate the light in this vast environment.”
“Overall the Unreal Engine is powerful enough to give you all the tools to troubleshoot the issues. And I also am getting great help from the team, who help me with technical difficulties. We just have to tackle issues one at a time, and ask around for help from the Unreal support team and forums. It takes time and a lot of hard work, but it will be worth it in the end!”
SKY JONEZ, Bringing Hip-Hop to Atom Universe!
We're extremely happy that SKY JONEZ has allowed us to use the following tracks: Stars featuring Flawless and Chris Watson, Dreamer featuring Flawless Real Talk and Found My Way featuring Issa Pointer expanding Atom Universe music roster into the Hip-Hop genre.
Special Thank to J.F.C & The Virtual Community for helping to arrange this!